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Submitted on
September 25, 2010
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The Factory by ark4n The Factory by ark4n
A steampunk factory, just like the others ^^

Done in Blender 3D (Internal Render) / GIMP.
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:iconmizrasparrow:
MizraSparrow Featured By Owner Sep 14, 2014  New member Hobbyist General Artist
This is very good work. I like it! :)
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:iconark4n:
ark4n Featured By Owner Sep 15, 2014
I'm glad you like it!
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:iconmizrasparrow:
MizraSparrow Featured By Owner Sep 15, 2014  New member Hobbyist General Artist
You're welcome!
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:iconyagamiseven:
Yagamiseven Featured By Owner Mar 30, 2013
This looks nice
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:iconark4n:
ark4n Featured By Owner Mar 30, 2013
This is very old, one day I want to redo it to see how it looks ^_^
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:iconnewgraphiks:
newgraphiks Featured By Owner Feb 16, 2013
so awesome...but format a little bit too "small". Anyway, i love
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:iconphildog:
phildog Featured By Owner Oct 7, 2011  Hobbyist Digital Artist
I like it, but I think replacing the grass with some near life less dirt would really help push the theme better. Also, grunge maps.
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:iconark4n:
ark4n Featured By Owner Oct 7, 2011
Good idea! I want to re-render this scene in an unbiased render (Cycles, LuxRender, ... ) to get more quality in shaders :)
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:iconphildog:
phildog Featured By Owner Oct 7, 2011  Hobbyist Digital Artist
Well, if you do, make sure to rotate some objects where you can clearly see the seems. Like I said before, lots of grunge. I love grunge.

Me personally? Meh, I don't want to bother with Cycles yet. It seems very unfinished. I love texture maps, and it just isn't there. I made a spider hoping to do a final render in cycles, only to discover unfortunately that it appears to not render particles and doesn't have support for multiple UV Maps. Hell, I still can't figure out how to use textures with it, and I'm not a fan of procedural stuff.
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:iconark4n:
ark4n Featured By Owner Oct 7, 2011
Yes, Cycles is very unfinished, but it has many things that old internal render hasn't: Global Ilumination, GPU support, really nice shaders (like velvet!).

Using textures is complex today, you need use the Node Editor. I used bitmap textures in this image: [link]
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